QUICK STATS

Based
UK, Birmingham
Degree
BA (Hons) Games Art & Design | Indie Development Specialism
Norwich University of The Arts ✦ First (1st) Class Honours
Experience
2 Industry placements
Primary Engine
Unreal Engine 5
Languages
C++, Blueprints, GDScript, C# 
Status
Actively looking for opportunities


I'm Oliwia! A Technical Designer and Developer with 4 years of experience across game design, development and tooling. My focus is on building developer-facing tools and systems that solve real workflow problems, with a strong foundation in C++, Blueprints and Unreal Engine 5 plugin architecture.

I started in game design/concept art and gradually moved deeper into the technical side: gameplay programming, UI/UX and most recently tool development. I'm drawn to the parts of development that make other developers' lives easier and more efficient.

Most recently I completed a suite of 10+ production-ready UE5 plugins as my Final Major Project. Designed from real developer pain points, built to industry standard and actively maintained beyond graduation.

GET TO KNOW ME!

UNREAL ENGINE 5
C++
BLUEPRINTS
UMG
PLUGIN ARCHITECTURE
VISUAL STUDIO
GITHUB

WHAT I BRING

✦ Tool and Systems Development
Designing and building developer-facing UE5 plugins from brief to delivery
✦ Technical Design
Bridging the gap between design intent and technical implementation
✦ Full Pipeline Ownership
Comfortable taking a project from concept through to a shipped, polished product
✦ Collaborative and Solo Experience
Internships, team game projects and solo shipped games across multiple jam events
✦ Research-driven Approach
I survey, plan and validate before I build
✦ Documentation & Process Rigor
Dev logs, test plans and design docs that keep decisions traceable and bugs reproducible

CURRENTLY LOOKING FOR

Roles in Technical Design, Tools Development, QA or Game Development

GET IN TOUCH

Whether you have a role in mind, want to collaborate or just want to talk tools and games - I'd love to hear from you!
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