technical designer
and developer
UNREAL ENGINE
C++
User interface
Plugin architecture
Get to know me
I build tools, systems and games in Unreal Engine 5. Focused on developer workflows, C++ and technical design.
Experience
4 YEARS
15+
12 WEEKS
Game Design & Development
Completed
Projects
Practical Industry Experience
Featured Project
A growing suite of production-ready Unreal Engine 5 plugins built to accelerate game development workflows. Spanning organisation, game feel, UI, 3D art, environment, character setup, animation and documentation tooling. Each plugin is self-contained, C++ powered and built to industry standard
Industry placement at TheVampire'sManor LTD working on game-ready AI systems: custom Prey and Enemy AI built in UE5 Blueprint and Visual Script.
A card-based mystery matching puzzle game built collaboratively for Global Game Jam 2026: designed and developed end to end with a focus on gameplay mechanics, puzzle logic and player experience.
A first-person psychological puzzle game built solo in UE5, featuring custom C++ systems for gameplay, interaction and atmosphere
These are just the highlights, view the full project list to see everything
WHAT OTHER'S HAVE SAID
"Your workflow is extremely impressive. You listed out your ideas, compartmentalised those ideas into tasks you managed across each week..."
Lead Developer
TheVampire'sManor LTD
View Full Feedback
"Your commitment to (and success) learning C++ for unreal has shown great initiative and development of specialist knowledge in pursuit of your stated career goals."
Lecturer
Norwich University of The Arts
Year 3, Project Assessment Feedback
"You did an amazing job on coding...system worked seamlessly. I really appreciate how you were able to implement and animate the ui, you truly brought it to life and did an incredibly professional job of it..."
General Lead
University Project Team
Year 2, 'Pesci Politics' Team Feedback
Let’s Talk
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Let’s Talk
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